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  <title>Moi3d Nurbs - RSS Feed</title>
  <link>https://art3dblender.ru/browse-moi3d-videos-1-date.html</link>
  <description>Изучаем 3D графику в программе Blender, Tutorials,Life hacks</description>
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   <title>MOI3D:  110D Blend Nsided Network Curve</title>
   <link>https://art3dblender.ru/moi3d-110d-blend-nsided-network-curve_82394eba4.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/i29DcAhJm68/hqdefault.jpg"  /></p><p>&nbsp;</p>
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   <pubDate>Sat, 17 Jun 2023 15:09:54 +0000</pubDate>
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   <media:title>MOI3D:  110D Blend Nsided Network Curve</media:title>
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   <title>MoI 3D detail tutorial video</title>
   <link>https://art3dblender.ru/moi-3d-detail-tutorial-video_bf0ed4458.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/XUMZYVKlNsA/hqdefault.jpg"  /></p><p>Show how to detail die-cast ribs and bosses using MoI3D and Nurbs.</p>
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<div class="gtx-trans-icon">&nbsp;</div>
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   <pubDate>Sat, 17 Jun 2023 15:09:54 +0000</pubDate>
   <media:content medium="video" duration="167"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>MoI 3D detail tutorial video</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/XUMZYVKlNsA/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Show how to detail die-cast ribs and bosses using MoI3D and Nurbs.&amp;lt;/p&amp;gt;
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   <title>Testing out MoI3D V4 | Hard Surface Practice Timelapse #2</title>
   <link>https://art3dblender.ru/testing-out-moi3d-v4-hard-surface-practice-timelapse-2_efd2f822f.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/AQ2A4npGSkw/hqdefault.jpg"  /></p>Another 30 min test creating a kitbash piece in MoI3D.<br />
Original concept by Oleg Ushenok.<br />
___________________________________________<br />
<br />
Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_<br />
<br />
Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelli<br />
<br />
Check out my store with artists resources ➤ https://www.artstation.com/a/616448<br />
<br />
Art prints ➤ https://www.artstation.com/andreacantelli/prints<br />
<br />
Check out my UE4 store page ➤ https://www.unrealengine.com/marketplace/profile/Andrea%20Cantelli<br />
<br />
Support me on Patreon ➤ https://www.patreon.com/AndreaCantelli<br />
<br />
___________________________________________<br />
<br />
Music by:<br />
<br />
Voicians - Impro Piano I<br />
<br />
SPOTIFY: https://goo.gl/Ce8PEv<br />
YOUTUBE: http://youtube.com/voicians<br />
FACEBOOK: http://facebook.com/voicians<br />
TWITTER: http://twitter.com/voicians<br />
<br />
Want to use Voicians music in your videos? <br />
Check out the Voicians Music Library: http://www.voicians.com<br />
<br />
Late Night Radio by Kevin MacLeod<br />
Link: https://incompetech.filmmusic.io/song/7613-late-night-radio<br />
License: https://filmmusic.io/standard-license]]></description>
   <pubDate>Sat, 17 Jun 2023 15:09:53 +0000</pubDate>
   <media:content medium="video" duration="510"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Testing out MoI3D V4 | Hard Surface Practice Timelapse #2</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/AQ2A4npGSkw/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;Another 30 min test creating a kitbash piece in MoI3D.&amp;lt;br /&amp;gt;
Original concept by Oleg Ushenok.&amp;lt;br /&amp;gt;
___________________________________________&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelli&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Check out my store with artists resources ➤ https://www.artstation.com/a/616448&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Art prints ➤ https://www.artstation.com/andreacantelli/prints&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Check out my UE4 store page ➤ https://www.unrealengine.com/marketplace/profile/Andrea%20Cantelli&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Support me on Patreon ➤ https://www.patreon.com/AndreaCantelli&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
___________________________________________&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Music by:&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Voicians - Impro Piano I&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
SPOTIFY: https://goo.gl/Ce8PEv&amp;lt;br /&amp;gt;
YOUTUBE: http://youtube.com/voicians&amp;lt;br /&amp;gt;
FACEBOOK: http://facebook.com/voicians&amp;lt;br /&amp;gt;
TWITTER: http://twitter.com/voicians&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Want to use Voicians music in your videos? &amp;lt;br /&amp;gt;
Check out the Voicians Music Library: http://www.voicians.com&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Late Night Radio by Kevin MacLeod&amp;lt;br /&amp;gt;
Link: https://incompetech.filmmusic.io/song/7613-late-night-radio&amp;lt;br /&amp;gt;
License: https://filmmusic.io/standard-license]]&amp;gt;</media:description>
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   <guid>https://art3dblender.ru/testing-out-moi3d-v4-hard-surface-practice-timelapse-2_efd2f822f.html</guid>
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   <title>Технология моделирования плетенки в MoI3d</title>
   <link>https://art3dblender.ru/%d1%82%d0%b5%d1%85%d0%bd%d0%be%d0%bb%d0%be%d0%b3%d0%b8%d1%8f-%d0%bc%d0%be%d0%b4%d0%b5%d0%bb%d0%b8%d1%80%d0%be%d0%b2%d0%b0%d0%bd%d0%b8%d1%8f-%d0%bf%d0%bb%d0%b5%d1%82%d0%b5%d0%bd%d0%ba%d0%b8-%d0%b2-moi3_88a2b695f.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/14ehk-D_sCY/hqdefault.jpg"  /></p>Пример моделирования плетенки в  MoI3d]]></description>
   <pubDate>Sat, 17 Jun 2023 15:09:53 +0000</pubDate>
   <media:content medium="video" duration="412"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Технология моделирования плетенки в MoI3d</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/14ehk-D_sCY/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;Пример моделирования плетенки в  MoI3d]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/14ehk-D_sCY/hqdefault.jpg" />
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   <guid>https://art3dblender.ru/%d1%82%d0%b5%d1%85%d0%bd%d0%be%d0%bb%d0%be%d0%b3%d0%b8%d1%8f-%d0%bc%d0%be%d0%b4%d0%b5%d0%bb%d0%b8%d1%80%d0%be%d0%b2%d0%b0%d0%bd%d0%b8%d1%8f-%d0%bf%d0%bb%d0%b5%d1%82%d0%b5%d0%bd%d0%ba%d0%b8-%d0%b2-moi3_88a2b695f.html</guid>
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   <title>ИЗУЧЕНИЕ MOI3D / ЧАСТЬ 1 / DRAW CURVE И DRAW SOLID</title>
   <link>https://art3dblender.ru/%d0%b8%d0%b7%d1%83%d1%87%d0%b5%d0%bd%d0%b8%d0%b5-moi3d-%d1%87%d0%b0%d1%81%d1%82%d1%8c-1-draw-curve-%d0%b8-draw-solid_1a5cacbbb.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/rz4NjmCodWI/hqdefault.jpg"  /></p>В этом туториале я расскажу вам об основах 3D CAD моделирования в MOI3D. В этой части видео мы будем изучать все инструменты на панелях Draw Curve и Draw Solid.<br />
<br />
<br />
Связаться со мной:<br />
VK: https://vk.com/vjhden<br />
Reddit: https://www.reddit.com/user/ValterJHerson<br />
Instagram: https://www.instagram.com/valterjh/<br />
DonationAlerts: https://www.donationalerts.com/r/valterjh<br />
#3d  #3dmodeling #gameready #3дмоделирование]]></description>
   <pubDate>Sat, 17 Jun 2023 13:48:58 +0000</pubDate>
   <media:content medium="video" duration="657"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>ИЗУЧЕНИЕ MOI3D / ЧАСТЬ 1 / DRAW CURVE И DRAW SOLID</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/rz4NjmCodWI/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;В этом туториале я расскажу вам об основах 3D CAD моделирования в MOI3D. В этой части видео мы будем изучать все инструменты на панелях Draw Curve и Draw Solid.&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Связаться со мной:&amp;lt;br /&amp;gt;
VK: https://vk.com/vjhden&amp;lt;br /&amp;gt;
Reddit: https://www.reddit.com/user/ValterJHerson&amp;lt;br /&amp;gt;
Instagram: https://www.instagram.com/valterjh/&amp;lt;br /&amp;gt;
DonationAlerts: https://www.donationalerts.com/r/valterjh&amp;lt;br /&amp;gt;
#3d  #3dmodeling #gameready #3дмоделирование]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/rz4NjmCodWI/hqdefault.jpg" />
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   <guid>https://art3dblender.ru/%d0%b8%d0%b7%d1%83%d1%87%d0%b5%d0%bd%d0%b8%d0%b5-moi3d-%d1%87%d0%b0%d1%81%d1%82%d1%8c-1-draw-curve-%d0%b8-draw-solid_1a5cacbbb.html</guid>
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   <title>Moi 3D Best Modelling Practices / How To Prepare a 3d Model for Export and 3D Printing</title>
   <link>https://art3dblender.ru/moi-3d-best-modelling-practices-how-to-prepare-a-3d-model-for-export-and-3d-printing_191d66e92.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/9lvj__Jmh0I/hqdefault.jpg"  /></p>Before you export your 3d model, it's important that Moi 3d sees the model as a Solid. <br />
This tutorial digs into the best modelling practices in Moi 3D to produce high quality, water-tight 3D meshes ready for export. <br />
<br />
The first step toward 3D printing is ensuring your model has no holes in the mesh.  This tutorial shows how to verify your 3d models' mesh integrity, how to fix issues, and how to approach 3d modelling to avoid any issues in the future.<br />
<br />
Topics Covered Include:<br />
► Solids vs. Joined Surfaces<br />
► Best Modelling Approaches to Avoid Creating Holes and Other Issues<br />
► Troubleshooting Problematic Areas of Your Mesh<br />
<br />
Another benefit of producing solid 3d models inside of Moi 3D is how much easier the modelling process becomes.  By maintaining a Solid within Moi 3D, you will find all the operations within Moi just work better.  Boolean tools, filleting, chamfering all work better when the modelling practices outlined in this tutorial are followed.  <br />
<br />
website ► https://www.liminal4d.com<br />
follow me on Instagram ► https://www.instagram.com/liminal_4d<br />
follow me on twitter ►https://www.twitter.com/liminal4d<br />
<br />
#moi3d #3dprinting #bestpractices]]></description>
   <pubDate>Sat, 17 Jun 2023 13:48:58 +0000</pubDate>
   <media:content medium="video" duration="616"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Moi 3D Best Modelling Practices / How To Prepare a 3d Model for Export and 3D Printing</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/9lvj__Jmh0I/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;Before you export your 3d model, it&apos;s important that Moi 3d sees the model as a Solid. &amp;lt;br /&amp;gt;
This tutorial digs into the best modelling practices in Moi 3D to produce high quality, water-tight 3D meshes ready for export. &amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
The first step toward 3D printing is ensuring your model has no holes in the mesh.  This tutorial shows how to verify your 3d models&apos; mesh integrity, how to fix issues, and how to approach 3d modelling to avoid any issues in the future.&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Topics Covered Include:&amp;lt;br /&amp;gt;
► Solids vs. Joined Surfaces&amp;lt;br /&amp;gt;
► Best Modelling Approaches to Avoid Creating Holes and Other Issues&amp;lt;br /&amp;gt;
► Troubleshooting Problematic Areas of Your Mesh&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Another benefit of producing solid 3d models inside of Moi 3D is how much easier the modelling process becomes.  By maintaining a Solid within Moi 3D, you will find all the operations within Moi just work better.  Boolean tools, filleting, chamfering all work better when the modelling practices outlined in this tutorial are followed.  &amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
website ► https://www.liminal4d.com&amp;lt;br /&amp;gt;
follow me on Instagram ► https://www.instagram.com/liminal_4d&amp;lt;br /&amp;gt;
follow me on twitter ►https://www.twitter.com/liminal4d&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
#moi3d #3dprinting #bestpractices]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/9lvj__Jmh0I/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/moi-3d-best-modelling-practices-how-to-prepare-a-3d-model-for-export-and-3d-printing_191d66e92.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Redesign a Sprayhead in Moi3D and Auto-Retopo it in Cinema4D (ZRemesher)</title>
   <link>https://art3dblender.ru/redesign-a-sprayhead-in-moi3d-and-auto-retopo-it-in-cinema4d-zremesher_bf2335fa6.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/UOdrzRq6suQ/hqdefault.jpg"  /></p>Reengineering a Sprayhead in Moi3D and Auto Retopo it in Cinema4D<br />
ZRemesher<br />
Scripts here:<br />
https://www.youtube.com/watch?v=A2HZ1GVJx-E]]></description>
   <pubDate>Sat, 17 Jun 2023 13:48:58 +0000</pubDate>
   <media:content medium="video" duration="435"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Redesign a Sprayhead in Moi3D and Auto-Retopo it in Cinema4D (ZRemesher)</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/UOdrzRq6suQ/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;Reengineering a Sprayhead in Moi3D and Auto Retopo it in Cinema4D&amp;lt;br /&amp;gt;
ZRemesher&amp;lt;br /&amp;gt;
Scripts here:&amp;lt;br /&amp;gt;
https://www.youtube.com/watch?v=A2HZ1GVJx-E]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/UOdrzRq6suQ/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/redesign-a-sprayhead-in-moi3d-and-auto-retopo-it-in-cinema4d-zremesher_bf2335fa6.html</guid>
  </item>
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   <title>Blender 2.8 Tutorial Modellieren mit Nurbs Surface</title>
   <link>https://art3dblender.ru/blender-28-tutorial-modellieren-mit-nurbs-surface_60fb624f5.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/eA8QDPINXSQ/hqdefault.jpg"  /></p><p>Heute wollen wir mit einem Nurbs Surface ein Schiff modellieren, das eine geschwungene Oberfl&auml;che besitzt.<br /><br />Dazu habe ich mir ein Raumschiff aus der Serie Star Trek Voyager herausgesucht. Das Design sieht ziemlich cool aus und es hat eine geschwungene Oberfl&auml;che.<br /><br />Dazu f&uuml;gen wir in Blender ein Nurbs Suface hinzu und spannen das Patch &uuml;ber alle Kontrollpunkte auf. Dann modellieren wir die H&uuml;lle indem wir die Kontrollpunkte entlang der Silhouette verteilen.<br /><br />Die Befehle Extrude und Subdivide funktionieren weiterhin und k&ouml;nnen f&uuml;r die Modellierung verwendet werden.</p>
<p><br /><br />Inhalt:<br />0:00 Intro<br />2:30 Modellierung Setup<br />4:43 Modellierung mit Nurbs</p>
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</div>]]></description>
   <pubDate>Sat, 27 May 2023 18:49:29 +0000</pubDate>
   <media:content medium="video" duration="852"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Blender 2.8 Tutorial Modellieren mit Nurbs Surface</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/eA8QDPINXSQ/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Heute wollen wir mit einem Nurbs Surface ein Schiff modellieren, das eine geschwungene Oberfl&amp;auml;che besitzt.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Dazu habe ich mir ein Raumschiff aus der Serie Star Trek Voyager herausgesucht. Das Design sieht ziemlich cool aus und es hat eine geschwungene Oberfl&amp;auml;che.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Dazu f&amp;uuml;gen wir in Blender ein Nurbs Suface hinzu und spannen das Patch &amp;uuml;ber alle Kontrollpunkte auf. Dann modellieren wir die H&amp;uuml;lle indem wir die Kontrollpunkte entlang der Silhouette verteilen.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Die Befehle Extrude und Subdivide funktionieren weiterhin und k&amp;ouml;nnen f&amp;uuml;r die Modellierung verwendet werden.&amp;lt;/p&amp;gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Inhalt:&amp;lt;br /&amp;gt;0:00 Intro&amp;lt;br /&amp;gt;2:30 Modellierung Setup&amp;lt;br /&amp;gt;4:43 Modellierung mit Nurbs&amp;lt;/p&amp;gt;
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   <guid>https://art3dblender.ru/blender-28-tutorial-modellieren-mit-nurbs-surface_60fb624f5.html</guid>
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  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Wire in MOI3D CH v5 / Провода в MOI3D CH v5</title>
   <link>https://art3dblender.ru/wire-in-moi3d-ch-v5-%d0%bf%d1%80%d0%be%d0%b2%d0%be%d0%b4%d0%b0-%d0%b2-moi3d-ch-v5_2248f0fce.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/WtinPgCBGv4/hqdefault.jpg"  /></p><p>Говорю и показываю про провода и различные методы их создания в Moi3d, Я покажу принцип того как работает скрипт и как его применить и использовать скрипт Pipe.<br /><br /><br /><br />0:06 - Простейший провод Sweep<br />0:49 - Orientation Picker<br />1:47 - Скрипт Wire<br />3:13 - Wire flow<br />6:31 - Mesh wire<br />7:08 - Pipe wire</p>
<p>&nbsp;</p>
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<div class="gtx-trans-icon">&nbsp;</div>
</div>]]></description>
   <pubDate>Sat, 27 May 2023 13:45:47 +0000</pubDate>
   <media:content medium="video" duration="490"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Wire in MOI3D CH v5 / Провода в MOI3D CH v5</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/WtinPgCBGv4/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Говорю и показываю про провода и различные методы их создания в Moi3d, Я покажу принцип того как работает скрипт и как его применить и использовать скрипт Pipe.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;0:06 - Простейший провод Sweep&amp;lt;br /&amp;gt;0:49 - Orientation Picker&amp;lt;br /&amp;gt;1:47 - Скрипт Wire&amp;lt;br /&amp;gt;3:13 - Wire flow&amp;lt;br /&amp;gt;6:31 - Mesh wire&amp;lt;br /&amp;gt;7:08 - Pipe wire&amp;lt;/p&amp;gt;
&amp;lt;p&amp;gt;&amp;nbsp;&amp;lt;/p&amp;gt;
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   <media:thumbnail url="https://i.ytimg.com/vi/WtinPgCBGv4/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/wire-in-moi3d-ch-v5-%d0%bf%d1%80%d0%be%d0%b2%d0%be%d0%b4%d0%b0-%d0%b2-moi3d-ch-v5_2248f0fce.html</guid>
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   <title>Hard Surface Design Timelapse | Practice #9 Kitbash Piece | MoI3D V4</title>
   <link>https://art3dblender.ru/hard-surface-design-timelapse-practice-9-kitbash-piece-moi3d-v4_ef9e8bd3f.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/0eRnl84of1Q/hqdefault.jpg"  /></p><p>Random design for practice. Rendering inside Blender and color correction in Affinity Photo.<br /><br /></p>
<div id="gtx-trans" style="position: absolute; left: -47px; top: 55.5739px;">
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   <pubDate>Sat, 27 May 2023 13:21:41 +0000</pubDate>
   <media:content medium="video" duration="562"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Hard Surface Design Timelapse | Practice #9 Kitbash Piece | MoI3D V4</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/0eRnl84of1Q/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Random design for practice. Rendering inside Blender and color correction in Affinity Photo.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/p&amp;gt;
&amp;lt;div id=&quot;gtx-trans&quot; style=&quot;position: absolute; left: -47px; top: 55.5739px;&quot;&amp;gt;
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&amp;lt;/div&amp;gt;]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/0eRnl84of1Q/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/hard-surface-design-timelapse-practice-9-kitbash-piece-moi3d-v4_ef9e8bd3f.html</guid>
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  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Tips &amp; Tricks for MoI3D V4 | Solving Modeling Issues ( Fillets, Booleans etc. )</title>
   <link>https://art3dblender.ru/tips-tricks-for-moi3d-v4-solving-modeling-issues-fillets-booleans-etc_a2ddf7efa.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/7nX7GI8Lin4/hqdefault.jpg"  /></p><p>These are all the problems i encountered so far while modeling in MoI3D so it's not an exhaustive guide on all the issues you may encounter but only the ones that happened to me.<br /><br />Timestamp:<br />0:00 Intro<br />0:13 1st fillet example<br />1:54 2nd fillet example<br />2:51 Boolean difference example<br />4:11 Boolean union example<br />4:48 Loft example<br /><br /></p>
<div id="gtx-trans" style="position: absolute; left: -88px; top: 242.733px;">
<div class="gtx-trans-icon">&nbsp;</div>
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   <pubDate>Sat, 27 May 2023 13:20:36 +0000</pubDate>
   <media:content medium="video" duration="392"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Tips &amp;amp; Tricks for MoI3D V4 | Solving Modeling Issues ( Fillets, Booleans etc. )</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/7nX7GI8Lin4/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;These are all the problems i encountered so far while modeling in MoI3D so it&apos;s not an exhaustive guide on all the issues you may encounter but only the ones that happened to me.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Timestamp:&amp;lt;br /&amp;gt;0:00 Intro&amp;lt;br /&amp;gt;0:13 1st fillet example&amp;lt;br /&amp;gt;1:54 2nd fillet example&amp;lt;br /&amp;gt;2:51 Boolean difference example&amp;lt;br /&amp;gt;4:11 Boolean union example&amp;lt;br /&amp;gt;4:48 Loft example&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/p&amp;gt;
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   <guid>https://art3dblender.ru/tips-tricks-for-moi3d-v4-solving-modeling-issues-fillets-booleans-etc_a2ddf7efa.html</guid>
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   <title>Hard Surface Design Timelapse | Practice #8 Kitbash Piece | MoI3D V4</title>
   <link>https://art3dblender.ru/hard-surface-design-timelapse-practice-8-kitbash-piece-moi3d-v4_a1becf402.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/XspqEvVP5TM/hqdefault.jpg"  /></p><p><br /><br /><br /></p>
<p>&nbsp;</p>
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   <pubDate>Sat, 27 May 2023 13:17:49 +0000</pubDate>
   <media:content medium="video" duration="541"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Hard Surface Design Timelapse | Practice #8 Kitbash Piece | MoI3D V4</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/XspqEvVP5TM/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/p&amp;gt;
&amp;lt;p&amp;gt;&amp;nbsp;&amp;lt;/p&amp;gt;
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   <media:thumbnail url="https://i.ytimg.com/vi/XspqEvVP5TM/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/hard-surface-design-timelapse-practice-8-kitbash-piece-moi3d-v4_a1becf402.html</guid>
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   <title>MoI3D Inspired Workflow in Blender 3.0 | Nurbs vs SubD Quads | Timelapse</title>
   <link>https://art3dblender.ru/moi3d-inspired-workflow-in-blender-30-nurbs-vs-subd-quads-timelapse_81d779053.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/HFcFGVpEEJY/hqdefault.jpg"  /></p><p>Testing out an hard surface modeling workflow inspired by MoI3D in Blender.<br />I show both the process of creating a kitbash metal frame in MoI3D and then in Blender.<br /><br /><br /></p>
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   <pubDate>Sat, 27 May 2023 11:40:39 +0000</pubDate>
   <media:content medium="video" duration="379"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>MoI3D Inspired Workflow in Blender 3.0 | Nurbs vs SubD Quads | Timelapse</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/HFcFGVpEEJY/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Testing out an hard surface modeling workflow inspired by MoI3D in Blender.&amp;lt;br /&amp;gt;I show both the process of creating a kitbash metal frame in MoI3D and then in Blender.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/p&amp;gt;
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   <media:thumbnail url="https://i.ytimg.com/vi/HFcFGVpEEJY/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/moi3d-inspired-workflow-in-blender-30-nurbs-vs-subd-quads-timelapse_81d779053.html</guid>
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  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Blender 2.8 - 52 - Nurbs Curve</title>
   <link>https://art3dblender.ru/blender-28-52-nurbs-curve_0bae1c851.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/-vI2iI1Wfvo/hqdefault.jpg"  /></p><p>Sur cette vid&eacute;o, nous allons comment fonctionne les nubs curve &agrave; la diff&eacute;rence des curve B&eacute;zier, si vous avez regard&eacute; toutes les vid&eacute;os sur l'apprentissage des courbes de b&eacute;ziers, cette vid&eacute;o sera une promenade pour vous.<br />Comme d'habitude, je vous monterais comment allez un peu plus loin afin de cr&eacute;er un objet.<br /><br /><br /></p>
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   <pubDate>Sat, 27 May 2023 11:40:39 +0000</pubDate>
   <media:content medium="video" duration="871"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Blender 2.8 - 52 - Nurbs Curve</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/-vI2iI1Wfvo/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Sur cette vid&amp;eacute;o, nous allons comment fonctionne les nubs curve &amp;agrave; la diff&amp;eacute;rence des curve B&amp;eacute;zier, si vous avez regard&amp;eacute; toutes les vid&amp;eacute;os sur l&apos;apprentissage des courbes de b&amp;eacute;ziers, cette vid&amp;eacute;o sera une promenade pour vous.&amp;lt;br /&amp;gt;Comme d&apos;habitude, je vous monterais comment allez un peu plus loin afin de cr&amp;eacute;er un objet.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/p&amp;gt;
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   <guid>https://art3dblender.ru/blender-28-52-nurbs-curve_0bae1c851.html</guid>
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