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  <description>Изучаем 3D графику в программе Blender, Tutorials,Life hacks</description>
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   <title>Blender - Working Ngons to Quads - Subdivision Topology</title>
   <link>https://art3dblender.ru/blender-working-ngons-to-quads-subdivision-topology_6f9cbdf9a.html</link>
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   <pubDate>Thu, 13 Jun 2024 22:39:38 +0000</pubDate>
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   <title>How to Model a Knurled Bottle in Blender - Part 1</title>
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   <pubDate>Fri, 31 May 2024 20:02:42 +0000</pubDate>
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   <title>Делаем из 3D рендера SVG иллюстрацию / Making an SVG illustration from a 3D rendering / Blender 3D</title>
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   <pubDate>Fri, 17 May 2024 20:19:55 +0000</pubDate>
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   <title>Master the Remesher: Ultimate Guide to Hard Surface Art in Blender</title>
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   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/FCdmsWH-evM/hqdefault.jpg"  /></p><p>Unlock the full potential of Blender's Remesher Modifier for hard surface art in this special episode tutorial. Whether you're a beginner or a seasoned 3D artist, this special episode dives into every aspect of the Remesher Modifier workflow. Learn how to streamline your process, enhance detail, and achieve flawless results with this guidance and elevate your hard surface modeling to the next level. Join us on the ChamferZone Discord and transform your 3D art and master the art of precision and efficiency with Blender's powerful tools. Don't forget to like, share, and subscribe for more 3D modeling tutorials.<br /><br />00:00 Intro and Remesher workflow comparison to Zbrush's Dynamesh<br />6:10 Modifier Stack explained step by step<br />7:38 How to create the modifier stack from the beginning and what settings to put<br />12:29 Increasing the resolution of our remesh voxels - an alternative and better way to do this is explained here: https://i.imgur.com/r5wJn4W.jpg<br />13:23 Demonstration of the copy and paste ability of this workflow<br />15:22 A minor drawback that this workflow still has<br />16:32 Discord, older Tutorials and the Revolver Tutorial featuring Remesher<br /><br /><br /><br /><br /></p>
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   <pubDate>Sun, 24 Mar 2024 01:33:09 +0000</pubDate>
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   <title>Modeling the Universal Joint in Blender</title>
   <link>https://art3dblender.ru/modeling-the-universal-joint-in-blender_2d283363d.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/cSiNwaJLdTs/hqdefault.jpg"  /></p><p>&nbsp;</p>
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   <pubDate>Wed, 20 Mar 2024 22:48:05 +0000</pubDate>
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   <title>Piratsky stream. Body topology. Maya</title>
   <link>https://art3dblender.ru/piratsky-stream-body-topology-maya_837c56722.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/5Bw0Xjx58yk/hqdefault.jpg"  /></p>Piratsky stream. Body topology. Maya]]></description>
   <pubDate>Wed, 20 Mar 2024 22:02:56 +0000</pubDate>
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   <title>Полный Курс по Шейдингу в Blender. Модификатор Weighted Normals.</title>
   <link>https://art3dblender.ru/kurs-po-shejdingu-v-blender-modifikator_7e733c5be.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/mPO-mrEhtZQ/hqdefault.jpg"  /></p><p>&nbsp;</p>
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   <pubDate>Mon, 18 Mar 2024 14:10:16 +0000</pubDate>
   <media:content medium="video" duration="1906"  type="video/x-flv"  height="401" width="638" >
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   <media:title>Полный Курс по Шейдингу в Blender. Модификатор Weighted Normals.</media:title>
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   <guid>https://art3dblender.ru/kurs-po-shejdingu-v-blender-modifikator_7e733c5be.html</guid>
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   <title>Retopology in Blender (Beginner Tutorial)</title>
   <link>https://art3dblender.ru/retopology-in-blender-beginner-tutorial_bf79e2bb3.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/X2GNyEUvpD4/hqdefault.jpg"  /></p><p>&nbsp;</p>
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   <pubDate>Wed, 13 Mar 2024 13:14:08 +0000</pubDate>
   <media:content medium="video" duration="855"  type="video/x-flv"  height="401" width="638" >
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   <title>Моделирование под Subdivision Surface #11</title>
   <link>https://art3dblender.ru/modelirovanie-pod-subdivision-surface_3e93edd6b.html</link>
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   <pubDate>Thu, 22 Feb 2024 20:47:50 +0000</pubDate>
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   <title>Blender песня #animation #blender #song</title>
   <link>https://art3dblender.ru/blender-%d0%bf%d0%b5%d1%81%d0%bd%d1%8f-animation-blender-song_167e60b63.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/pVRtOmSdY5w/hqdefault.jpg"  /></p><p>Урок Blender, но это песня</p>]]></description>
   <pubDate>Thu, 08 Feb 2024 10:10:13 +0000</pubDate>
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   <media:title>Blender песня #animation #blender #song</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/pVRtOmSdY5w/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Урок Blender, но это песня&amp;lt;/p&amp;gt;]]&amp;gt;</media:description>
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   <title>Camera Perspective Matching in Blender! (Free &amp; Paid Tools)</title>
   <link>https://art3dblender.ru/camera-perspective-matching-in-blender-free-paid-tools_174b68729.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/vrEmdEk_O78/hqdefault.jpg"  /></p>Camera Perspective Matching in Blender! (Free &amp; Paid Tools)]]></description>
   <pubDate>Wed, 29 Nov 2023 14:20:35 +0000</pubDate>
   <media:content medium="video" duration="653"  type="video/x-flv"  height="401" width="638" >
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   <media:title>Camera Perspective Matching in Blender! (Free &amp;amp; Paid Tools)</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/vrEmdEk_O78/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;Camera Perspective Matching in Blender! (Free &amp;amp; Paid Tools)]]&amp;gt;</media:description>
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   <guid>https://art3dblender.ru/camera-perspective-matching-in-blender-free-paid-tools_174b68729.html</guid>
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   <title>Работа с сетью - шпаргалка для моделирования крестовины</title>
   <link>https://art3dblender.ru/%d1%80%d0%b0%d0%b1%d0%be%d1%82%d0%b0-%d1%81-%d1%81%d0%b5%d1%82%d1%8c%d1%8e-%d1%88%d0%bf%d0%b0%d1%80%d0%b3%d0%b0%d0%bb%d0%ba%d0%b0-%d0%b4%d0%bb%d1%8f-%d0%bc%d0%be%d0%b4%d0%b5%d0%bb%d0%b8%d1%80%d0%be_65dfea74c.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/Nx_HnqEAYqk/hqdefault.jpg"  /></p><p>Я нашел для себя самый удобный метод моделирования крестовины. Может быть этот метод подойдет и тебе. Также в этом видео я показываю базовые функции, которые тебе пригодятся при работе с сетями. Применяются такие инструменты, как looptools и модификатор Shrink wrap для создания четкой топологии крестовины</p>
<p>&nbsp;</p>]]></description>
   <pubDate>Sat, 11 Nov 2023 18:50:15 +0000</pubDate>
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   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Работа с сетью - шпаргалка для моделирования крестовины</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/Nx_HnqEAYqk/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Я нашел для себя самый удобный метод моделирования крестовины. Может быть этот метод подойдет и тебе. Также в этом видео я показываю базовые функции, которые тебе пригодятся при работе с сетями. Применяются такие инструменты, как looptools и модификатор Shrink wrap для создания четкой топологии крестовины&amp;lt;/p&amp;gt;
&amp;lt;p&amp;gt;&amp;nbsp;&amp;lt;/p&amp;gt;]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/Nx_HnqEAYqk/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/%d1%80%d0%b0%d0%b1%d0%be%d1%82%d0%b0-%d1%81-%d1%81%d0%b5%d1%82%d1%8c%d1%8e-%d1%88%d0%bf%d0%b0%d1%80%d0%b3%d0%b0%d0%bb%d0%ba%d0%b0-%d0%b4%d0%bb%d1%8f-%d0%bc%d0%be%d0%b4%d0%b5%d0%bb%d0%b8%d1%80%d0%be_65dfea74c.html</guid>
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   <title>Создание Highpoly нетрадиционным способом</title>
   <link>https://art3dblender.ru/%d1%81%d0%be%d0%b7%d0%b4%d0%b0%d0%bd%d0%b8%d0%b5-highpoly-%d0%bd%d0%b5%d1%82%d1%80%d0%b0%d0%b4%d0%b8%d1%86%d0%b8%d0%be%d0%bd%d0%bd%d1%8b%d0%bc-%d1%81%d0%bf%d0%be%d1%81%d0%be%d0%b1%d0%be%d0%bc_a83cab08c.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/8oPJAL9YYAI/hqdefault.jpg"  /></p>Создание Highpoly нетрадиционным способом]]></description>
   <pubDate>Fri, 10 Nov 2023 17:41:45 +0000</pubDate>
   <media:content medium="video" duration="4370"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Создание Highpoly нетрадиционным способом</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/8oPJAL9YYAI/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;Создание Highpoly нетрадиционным способом]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/8oPJAL9YYAI/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/%d1%81%d0%be%d0%b7%d0%b4%d0%b0%d0%bd%d0%b8%d0%b5-highpoly-%d0%bd%d0%b5%d1%82%d1%80%d0%b0%d0%b4%d0%b8%d1%86%d0%b8%d0%be%d0%bd%d0%bd%d1%8b%d0%bc-%d1%81%d0%bf%d0%be%d1%81%d0%be%d0%b1%d0%be%d0%bc_a83cab08c.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Weighted Normal/Data Transfer Comparison (Simple Pipe Example) - Blender 2.8x</title>
   <link>https://art3dblender.ru/weighted-normaldata-transfer-comparison-simple-pipe-example-blender-28x_a10382978.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/c-pvGMfEjmI/hqdefault.jpg"  /></p><p>Consider subscribing! Thanks for your time.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>]]></description>
   <pubDate>Thu, 09 Nov 2023 12:20:00 +0000</pubDate>
   <media:content medium="video" duration="251"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Weighted Normal/Data Transfer Comparison (Simple Pipe Example) - Blender 2.8x</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/c-pvGMfEjmI/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Consider subscribing! Thanks for your time.&amp;lt;/p&amp;gt;
&amp;lt;p&amp;gt;&amp;nbsp;&amp;lt;/p&amp;gt;
&amp;lt;p&amp;gt;&amp;nbsp;&amp;lt;/p&amp;gt;]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/c-pvGMfEjmI/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/weighted-normaldata-transfer-comparison-simple-pipe-example-blender-28x_a10382978.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Blender 2.8 selection techniques</title>
   <link>https://art3dblender.ru/blender-28-selection-techniques_7363625af.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/sbVpCIG90x8/hqdefault.jpg"  /></p><p>In this video, we take a look at various selection techniques in Blender 2.8</p>
<p>&nbsp;</p>]]></description>
   <pubDate>Tue, 17 Oct 2023 12:16:44 +0000</pubDate>
   <media:content medium="video" duration="486"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Blender 2.8 selection techniques</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/sbVpCIG90x8/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;In this video, we take a look at various selection techniques in Blender 2.8&amp;lt;/p&amp;gt;
&amp;lt;p&amp;gt;&amp;nbsp;&amp;lt;/p&amp;gt;]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/sbVpCIG90x8/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/blender-28-selection-techniques_7363625af.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Ретопология hard surface для игр + около 3d&apos;шные рассуждения</title>
   <link>https://art3dblender.ru/%d1%80%d0%b5%d1%82%d0%be%d0%bf%d0%be%d0%bb%d0%be%d0%b3%d0%b8%d1%8f-hard-surface-%d0%b4%d0%bb%d1%8f-%d0%b8%d0%b3%d1%80-%d0%be%d0%ba%d0%be%d0%bb%d0%be-3d%d1%88%d0%bd%d1%8b%d0%b5-%d1%80%d0%b0%d1%81_e3cf91d5e.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/GtBXfIPfVwk/hqdefault.jpg"  /></p><p>На данном стриме будет разобраны моменты, связанные с возможными трудностями и тонкостями при создании лоу-полу версии вашей модели. А также в привычном формате поговорим о около 3д'шных темах.<br /><br /></p>]]></description>
   <pubDate>Thu, 12 Oct 2023 16:56:46 +0000</pubDate>
   <media:content medium="video" duration="8642"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Ретопология hard surface для игр + около 3d&amp;apos;шные рассуждения</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/GtBXfIPfVwk/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;На данном стриме будет разобраны моменты, связанные с возможными трудностями и тонкостями при создании лоу-полу версии вашей модели. А также в привычном формате поговорим о около 3д&apos;шных темах.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/p&amp;gt;]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/GtBXfIPfVwk/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/%d1%80%d0%b5%d1%82%d0%be%d0%bf%d0%be%d0%bb%d0%be%d0%b3%d0%b8%d1%8f-hard-surface-%d0%b4%d0%bb%d1%8f-%d0%b8%d0%b3%d1%80-%d0%be%d0%ba%d0%be%d0%bb%d0%be-3d%d1%88%d0%bd%d1%8b%d0%b5-%d1%80%d0%b0%d1%81_e3cf91d5e.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Blender - Topology Fundamentals</title>
   <link>https://art3dblender.ru/blender-topology-fundamentals_5671943d0.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/MD1QmdqXRfc/hqdefault.jpg"  /></p><p>Learn the basics of 3d models and their geometry. This information should help you when it comes to creating your own 3d models. <br /><br /><br /></p>]]></description>
   <pubDate>Fri, 29 Sep 2023 19:48:30 +0000</pubDate>
   <media:content medium="video" duration="2924"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Blender - Topology Fundamentals</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/MD1QmdqXRfc/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Learn the basics of 3d models and their geometry. This information should help you when it comes to creating your own 3d models. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/p&amp;gt;]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/MD1QmdqXRfc/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/blender-topology-fundamentals_5671943d0.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Blender Secrets - Turn N-gons and Triangles into Quads</title>
   <link>https://art3dblender.ru/blender-secrets-turn-n-gons-and-triangles-into-quads_101ee5641.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/oP2Bl97AVT0/hqdefault.jpg"  /></p><p>A very simple solution to N-gons and triangles in your subdivision modeling workflow, is Subdividing in combination with creasing to protect your shape. It automatically turns everything to quads. Since it also introduces more geometry, it&rsquo;s best used early in the process.<br /><br /><br /></p>]]></description>
   <pubDate>Tue, 05 Sep 2023 12:47:00 +0000</pubDate>
   <media:content medium="video" duration="62"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Blender Secrets - Turn N-gons and Triangles into Quads</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/oP2Bl97AVT0/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;A very simple solution to N-gons and triangles in your subdivision modeling workflow, is Subdividing in combination with creasing to protect your shape. It automatically turns everything to quads. Since it also introduces more geometry, it&amp;rsquo;s best used early in the process.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/p&amp;gt;]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/oP2Bl97AVT0/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/blender-secrets-turn-n-gons-and-triangles-into-quads_101ee5641.html</guid>
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   <title>СЕКРЕТНЫЕ МАТЕРИАЛЫ. Контролируемая триангуляция в BLENDER 3D. Быстро, просто, удобно. ЛАЙФХАК.</title>
   <link>https://art3dblender.ru/%d1%81%d0%b5%d0%ba%d1%80%d0%b5%d1%82%d0%bd%d1%8b%d0%b5-%d0%bc%d0%b0%d1%82%d0%b5%d1%80%d0%b8%d0%b0%d0%bb%d1%8b-%d0%ba%d0%be%d0%bd%d1%82%d1%80%d0%be%d0%bb%d0%b8%d1%80%d1%83%d0%b5%d0%bc%d0%b0%d1%8f_abdac3bda.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/Ukhi57lrb9k/hqdefault.jpg"  /></p>СЕКРЕТНЫЕ МАТЕРИАЛЫ. Контролируемая триангуляция в BLENDER 3D. Быстро, просто, удобно. ЛАЙФХАК.]]></description>
   <pubDate>Sat, 01 Apr 2023 08:09:33 +0000</pubDate>
   <media:content medium="video" duration="266"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>СЕКРЕТНЫЕ МАТЕРИАЛЫ. Контролируемая триангуляция в BLENDER 3D. Быстро, просто, удобно. ЛАЙФХАК.</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/Ukhi57lrb9k/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;СЕКРЕТНЫЕ МАТЕРИАЛЫ. Контролируемая триангуляция в BLENDER 3D. Быстро, просто, удобно. ЛАЙФХАК.]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/Ukhi57lrb9k/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/%d1%81%d0%b5%d0%ba%d1%80%d0%b5%d1%82%d0%bd%d1%8b%d0%b5-%d0%bc%d0%b0%d1%82%d0%b5%d1%80%d0%b8%d0%b0%d0%bb%d1%8b-%d0%ba%d0%be%d0%bd%d1%82%d1%80%d0%be%d0%bb%d0%b8%d1%80%d1%83%d0%b5%d0%bc%d0%b0%d1%8f_abdac3bda.html</guid>
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  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Change Your Understanding of Topology In Six Minutes</title>
   <link>https://art3dblender.ru/change-your-understanding-of-topology-in-six-minutes_4e18b255d.html</link>
   <description><![CDATA[<p><img src="https://i.ytimg.com/vi/HGL6QpVRyXk/hqdefault.jpg"  /></p><p>A good understanding of topology is a vital skill that every VFX artist should have in their arsenal. In this video, I'll break down a quick and simple method to change the edge count of any topology. Once you know how to connect an odd and an even number of faces, you can create clean topology for any mesh. <br /><br /><br /></p>
<p>&nbsp;</p>
<div id="gtx-trans" style="position: absolute; left: -13px; top: 82.5625px;">
<div class="gtx-trans-icon">&nbsp;</div>
</div>]]></description>
   <pubDate>Thu, 23 Feb 2023 13:37:33 +0000</pubDate>
   <media:content medium="video" duration="418"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://art3dblender.ru/players/flowplayer2/flowplayer.swf" />
   <media:title>Change Your Understanding of Topology In Six Minutes</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://i.ytimg.com/vi/HGL6QpVRyXk/hqdefault.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;A good understanding of topology is a vital skill that every VFX artist should have in their arsenal. In this video, I&apos;ll break down a quick and simple method to change the edge count of any topology. Once you know how to connect an odd and an even number of faces, you can create clean topology for any mesh. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/p&amp;gt;
&amp;lt;p&amp;gt;&amp;nbsp;&amp;lt;/p&amp;gt;
&amp;lt;div id=&quot;gtx-trans&quot; style=&quot;position: absolute; left: -13px; top: 82.5625px;&quot;&amp;gt;
&amp;lt;div class=&quot;gtx-trans-icon&quot;&amp;gt;&amp;nbsp;&amp;lt;/div&amp;gt;
&amp;lt;/div&amp;gt;]]&amp;gt;</media:description>
   <media:thumbnail url="https://i.ytimg.com/vi/HGL6QpVRyXk/hqdefault.jpg" />
   </media:content>
   <guid>https://art3dblender.ru/change-your-understanding-of-topology-in-six-minutes_4e18b255d.html</guid>
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