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Optimize interior Renderings in Blender Cycles

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00:00 - introduction to the challenge of interior noise
01:28 - RENDER RESULT 1 - Starting Point
01:37 - The wrong way to add more light to a scene
02:06 - RENDER RESULT 2 - Too many lights
02:30 - Adding a light portal
02:50 - RENDER RESULT 3 - Light Portal
03:00 - Getting more light in the scene (the right way)
03:32 - Node setup for glass light pass-through
04:20 - RENDER RESULT 4 - No Glass Shadow
04:38 - Node setup for curtain light pass-through
05:23 - RENDER RESULT 5 - No Curtain Shadow
05:35 - Flexible denoising setup (cryptomatte)
08:03 - RENDER RESULT 6 - DeNoised
08:12 - Overview of some helpful parameters
10:04 - Render comparison
10:20 - FINAL RENDER RESULT - Closing comments
Категория
Render Masterclass
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